Download Advanced Maya Texturing and Lighting by Lee Lanier PDF

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By Lee Lanier

In the event you already comprehend the fundamentals of Maya, the industry-leading 3D animation and results software program, you’ll be capable to flow directly to the subtle subject matters during this up-to-date variation of complicated Maya Texturing and lights . certain, easy-to-follow directions will train you the real-world construction secrets and techniques that pro animators use to accomplish extraordinary effects. within the moment version, you will discover wide and up to date insurance of the newest theories and traits as well as an enclosed CD with specific content material that can assist you sharpen your talents.

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The Wallace Collection, London. (Right) 2-point lighting re-creation in Maya. ma. indd 9 6/18/08 11:15:39 PM The intensity of the key light as compared to the fill (key-to-fill ratio) should vary with the subject and location. The optimum intensity of any light used in a scene depends on its position and the qualities of the materials involved. Nevertheless, as a rough rule of thumb for an initial lighting pass, you can set the intensity of a fill light to at least half that of the key. 11, a directional light serves as the key.

You can apply a texture to this attribute to vary the intensity across the throw of the light. The texture serves as a multiplier. If Intensity is set to 2 and the texture is 50 percent gray, the intensity of the light will only be 1 when it strikes a surface. Illuminates By Default Serves as an on/off switch for the light. Emit Diffuse and Emit Specular Determines whether the light will affect the diffuse and specular calculations of a material during a render. Each attribute can be checked off independently.

As such, they follow these rules: • No combination of any two primary colors can produce a third primary color. • Combinations of all three primaries can produce a wider range of colors than any other combination of colors. You can form secondary colors by mixing together primary colors, which produces orange, green, and violet (purple). You can form tertiary colors by mixing primary colors and secondary colors; the resulting colors are generally given hyphenated names, such as blue-green. 29).

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